FrescoHow to Build It for Win32


The release described here was assembled on Fri May 17 1996.

The fastest and easiest way to get going with Fresco is to use a binary distribution. If a binary distribution is not available for your platform or compiler configuration, this page explains how to get and build the entire Fresco source distribution.

To bring over Fresco:

1. Bring over the source tree zip file Fresco96.zip to the root directory on the drive of your choice. You will need at least 160MB of free disk space to build Fresco. This is the grand total of disk space that the fully built Fresco will occupy.

2. Unzip the source tree using your File Manager, or

    C:\> cd \
    C:\> unzip Fresco96.zip

This will create the Fresco96 directory which is the root of the Fresco source tree.

To build Fresco on Win32:

1. The Visual C++ (4.1) project makefile workspace.mak is in the Fresco96\build\Win32 directory. Load this .mak file into VC++ and then build the workspace project.

2. Test out the example programs by running examplesapp and fdraw. Both are found in the Fresco96\build\Win32\lib directory.

3. To run the collaborative examples, see these instructions.

4. For a list of known problems, see our known problems page.


Send comments or questions to our mailing list at fresco@merlin.iuk.tu-harburg.de

Last updated on Fri May 17 20:16:09 PDT 1996.