
Fresco Reference Manual
Overview
- 1. - Introduction
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- 2. - Specifying interfaces
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- 2.1 - IDL overview
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- 2.1.1 - Object references
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- 2.1.2 - Invoking an operation
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- 2.1.3 - Creating Objects
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- 2.1.4 - IDL usage conventions
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- 2.2 - IDL and Fresco implementations
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- 2.3 - Concurrency
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- 3. - Basic types
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- 3.1 - Strings
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- 3.2 - Memory management
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- 3.3 - Callbacks
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- 3.4 - Coordinates
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- 3.5 - Notification
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- 3.6 - Styles
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- 4. - Resolution independence
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- 5. - Graphical Embedding
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- 5.1 - Spatial composition
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- 5.1.1 - Structure
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- 5.1.2 - Layout
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- 5.1.3 - Screen update
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- 5.1.4 - Dynamic extensibility
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- 5.2 - Logical composition
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- 5.2.1 - Separating the user interface from the data
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- 5.2.2 - Inset: Data that refers to an embedded object
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- 5.2.3 - Transcription
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- 5.2.4 - Input events
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- 5.3 - Scripting
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- 6. - Summary
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