Surface Science for Computer Vision and Computer GraphicsMy current research work involves developing methods for both computer vision and computer graphics. The techniques employed include statistical modeling, signal processing and machine learning.Specifically, my research interests are concentrated towards the area of surface science for computer vision and computer graphics. The way surfaces interact with light is of fundamental interest in order to predict and simulate appearance. Imaging conditions, i.e. the viewing direction, the illumination direction and the scale at which the surface is observed, greatly influence the appearance, due to effects such as local occlusions, shadowing and foreshortening. My current research is centered on three main tasks: (1) surface modeling, (2) surface measurements, (3) integration of surface models into synthesis and recognition algorithms. |

